Sunday, April 30, 2006

Classes

Pequena introduçao as classes que existem no WoW:

There are nine classes in World of Warcraft, ranging from the usual archetypes (warrior, priest, mage, etc.) to some that are relatively unique (hunter, shaman). This section is intended to give you a bit of an introduction to each of the classes, and let you know the relative strengths and weaknesses of each.


Warrior

Pros

  • You can equip almost any weapon that you find, in addition to all armor pieces.
  • Good damage output in melee combat.
  • Highest health of any class, equipment notwithstanding, allowing you to stay in the forefront of battle.

Cons

  • Expected to manage incoming enemies in battle, which can be difficult.
  • Unable to heal themselves unless they use food or first aid.

Mage

Pros

  • Probably the highest-damage class in the game.
  • Possess a number of valuable support abilities, like teleportation, summoned food/drink, and crowd control (Polymorph).

Cons

  • Physically very weak, making it difficult to survive in melee combat.
  • Higher damage output requires more mana, which in turn means that you’ll be forced to rest more often than other classes.

Rogue

Pros

  • Have the ability to stealth almost at will, which effectively makes them invisible.
  • Can dish out massive amounts of damage thanks to their critical-hit abilities.

Cons

  • Can only use leather armor, leaving them with less protection than any other melee-oriented class.

Priest

Pros

  • Best class for healing.
  • Highly desired for instanced dungeons; you won’t have any problems finding groups, especially at high levels.

Cons

  • Can’t take much of a beating, and can’t wear anything above cloth armor.
  • Not very big on crowd control.

Warlock

Pros

  • Gets to use a pet to distract/damage enemies.
  • Can steal the souls of enemies and make a number of useful support items with them.
  • Can summon in teammates from anywhere in the game.

Cons

  • Physically weak, relies on pets to protect them from damage.
  • Most of their damage takes the form of damage-over-time; can be difficult to dish out big nukes.

Paladin

Pros

  • Can wear the heaviest armor in the game and can act as a secondary tank.
  • Combines the health of a warrior with healing abilities and useful buffs.

Cons

  • Lower damage than a warrior.
  • Can’t control aggro very well, at least when compared to warriors.

Shaman

Pros

  • Very versatile class, with heals, good melee abilities, nukes, and instant-cast spells.

Cons

  • Will rely on melee to deal damage much of the time, but can’t wear as much armor or have as much health as exclusively-melee classes.

Druid

Pros

  • Another versatile class, which can take on the role of warrior, rogue, or secondary healer in a group.
  • Shapeshifting makes for a diverse gameplay experience.

Cons

  • Lack of specialization means that they don’t excel at any one thing.

Hunter

Pros

  • Can use a pet to distract enemies while dealing damage from a distance.
  • The only class with Auto-Shoot, which lets them shoot continuously without having to continually tap a button.

Cons

  • One of the weakest classes health-wise, and can’t use their weapons at point-blank range. Almost useless while meleeing.

Resumo:

Warrior é forte no ponto de vista de ataque directo e tem bastante vida, não possui magias de cura.
Mage é capaz de lançar feitiços de ataque poderosos tirando grandes quantidades de vida ao adversario, fracos na defesa, o grande consumo de mana acaba por gasta-la.
Rogue treinado nas artes do assassinio e invisibilidade muito agil capaz de efectuar ataques rapidos com critical hits, capaz de se tornar invisivel, abilidades mortiferas, so pode equipar armaduras leves o que o deixa mais desprotegido.
Priest é a melhor classe no que toca a cura e a poderes de backup, não tem muita defesa, so pode equipar armaduras leves.
Warlock é capaz de invocar monstros para a batalha em sua ajuda, tem um animal como ajuda na batalha, tem pouca defesa, leva muito tempo a matar mosntros muito poderosos.
Paladin capaz de equipar o melhor equipamento do jogo, capaz de usar magias de cura, tem bastante vida, inflije menos dano que um warrior.
Shaman capaz de usar magias de ataque poderosas, magias de cura e ataque directo, não tem muita vida, e capaz de equipar boas armaduras e armas.
Druid capaz de se transformar num urso o que lhe confere as caracteristicas de um warrior, capaz de se trasnformar numa pantera o que lhe confere as caracteristicas de um rogue, capaz de usar magias de cura, nao tem especializaçao não excedendo em nenhuma caracteristica.
Hunter a melhor classe para dar dano á distancia com armas, pode usar animal para o ajudar na batalha, muito pouca vida, incapaz de dar dano directo.

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